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March 16, 2026
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Threedy releases instant3Dhub 3.11

Today we’re excited to launch instant3Dhub 3.11, bringing substantial new features, significant improvements, and critical fixes. This update enhances your interactive and immersive 3D applications and your experience as a developer when building them. This update is packed with new tools to make your 3D workflows more efficient, immersive and insightful.

This release includes features you’ve requested plus performance boosts and quality upgrades. We thank our customers, partners, early adopters and the entire Threedy Team for their support in this release. We take pride in the collaboration within our instant3Dhub community and look forward to more innovations together. As always, head to our repository to get the latest images or to our documentation for the full changelog. To see what we're exploring and developing next, check our open Product Talks.

Download via Repository    Changelog    Talk to the Product Team

New Features

One of the most visible additions to webvis in 3.11 are the new drawing modes and shapes. Add Shapes and freehand sketches directly onto 3D models in instant3Dhub. Drawings can now be scaled, rotated, erased and adjusted easily. Collaboration and documentation is now easier than ever, just quickly add a sketch to your model. What shape or functionality for drawings should we add next?

Another major highlight is the powerful upgrade to our MeasurementAPI, which now makes it significantly easier and more flexible to build advanced use cases. You can now directly view and create detailed intersection results - including curves - as both outputs and inputs of your measurements.

Among the new features, you will also find several tagged as experimental. Definitely try them out and experiment to see how these unlock new capabilities for your 3D apps:

  • Added a new XRTextureScanshot API which maps real-world camera data onto the 3D model, enabling users to instantly identify and address quality deviations. Scan hardware and create high-quality representations directly with instant3Dhub – perfect for documenting real-world conditions and comparing what is vs. what should be.
  • Added new XR surface anchoring method for placing 3D models into real-world spaces. Surface-aware anchoring lets you position models accurately, locked precisely onto surfaces such as floors, walls or tables.
  • Added a new requestXRAutoDetectScores feature to the ViewerXREdgeCompareAPI, automating and improving the accuracy of physical product quality validation. Engineers and developers can now automatically detect geometric deviations directly in the viewer.
  • Added new ViewerHeatmapAPI to seamlessly integrate real-time, interactive heatmaps into 3D apps and engineering workflows. By overlaying complex data directly on 3D models, engineers can analyze performance metrics, detect anomalies, and optimize designs – without leaving their familiar environment. Built for scalability, customization, and efficiency, this API unlocks new ways to visualize engineering insights.
  • Added new MaterialAPI that allows for the creation and management of more realistic materials in instant3Dhub. You can now make your CAD data look more metallic or plastic.

New Unreal Plugin and Updates to JxVis and iOS

We’re simultaneously releasing our first public Unreal Plugin that enables you to bring your CAD and business data into the Unreal Engine, e.g. for Virtual Reality, without any data reduction or preprocessing. Additionally, we’re releasing updates to our Java SDK “JxVis” and our iOS SDK. The iOS App has also received some stability and performance improvements.

instant3Dhub iOS App

Performance Enhancements

  • Improved the cache cleaning UX of the Admin interface by showing progress.
  • Improved QueryAPI performance when querying over a large set of elements.
  • Improved license checking performance.
  • Improved transparency rendering.
  • Added an automatic transcoding retry limit to prevent queue blocking.
  • Improved single measurement precision.

Infrastructure Improvements

While our Usage Based Pricing Model comes with a long list of benefits, manually having to export and send over Usage Reports isn’t one of them - for now. With 3.11 we’re releasing the long requested ability to automate the whole License-Usage Reporting Cycle. Simply provide a serial key via your helm chart installation and instant3Dhub handles the rest.

Other highlights include:

  • Introduced a new setting to allow configuration of server side static HTTP response headers, enabling configuration of features such as HSTS.
  • Introduced a new setting to allow configuration of separate storage classes for ReadWriteOnce and ReadWriteMany volumes.

Getting Started with 3.11

As always, head to our repository to get the latest images or to our documentation for the full changelog. When upgrading or migrating to 3.11, it is mandatory to configure your serial key via the Helm chart or offline license server configuration. Reach out to your Threedy Contacts or use our support desk if you require a serial key.

We’re excited to see how you will use instant3Dhub 3.11 in your apps. Happy innovating!

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If you have questions about enabling a 3.11 feature in your environment or want a personalized demo for your team, let’s talk! We’re here to ensure you unlock the full potential of your 3D data.

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Cross-Company 3D Collaboration Gets a Standard

The Catena-X Geometry Kit

The Catena-X Geometry Kit is a standard for cross-company 3D geometry exchange, now part of Tractus-X. It defines how to describe, publish, and consume 3D geometry across company boundaries building on the Catena-X architecture and advantages.

Building on Catena-X, the Geometry Kit enables sharing of 3D geometry data in a dataspace between companies: a setup where multiple organizations share data in a controlled, decentralized, and interoperable way, without giving up ownership of it. The Eclipse Dataspace Connector (EDC) is the standardized interface each participant uses to communicate across that space. Geometry is published with a policy attached, scoped to a specific project and partner, with an expiry date. That policy is enforced technically, not just agreed contractually. And because it's a shared standard, there's no bilateral integration to build per partner and others can join the dataspace with low effort.

How It Works in Practice

A supplier publishes integration-relevant geometry through their Digital Twin Registry. The OEM accesses it through their own application interfaced via the EDC. When there's an update, the partner accesses the new version through the same channel. No stale copies sitting on their side to track down. When the project closes, the supplier revokes the policy and access ends automatically.

Use Case Overview as presented on Prostep IVIP 2026

This also handles heterogeneous PLM and CAD tooling without custom integration per project. Standardized interfaces do that work once, at the infrastructure level. If a third organization needs to join mid-project, they connect to the network without requiring changes from anyone already in it.

One thing worth being upfront about: your tooling vendor needs to implement the EDC interfaces. The standard only works if the tools in the room support it.

Where instant3Dhub Fits

instant3Dhub implements the Geometry Kit on the consumer side. Geometry published via Catena-X streams directly into instant3Dhub for review, clash detection, DMU checks, and collaborative sessions across organizations, without export or conversion.

We demonstrated this end to end at the prostep ivip Symposium with Schaeffler. Try the demo in the browser. If your organization is evaluating adoption, book a call or reach out at product@threedy.io.

Hannes Krug, Senior Product Manager & AI-Lead at Threedy GmbH

April 8, 2026
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Threedy releases instant3Dhub 3.12

Introducing 3DSpaces

3DSpaces are the spatial workspace and whiteboard for enterprise 3D CAD workflows and applications. It is where teams come together to prepare, structure, and manage the context around complex data, ensuring that projects can move forward with consistency and clarity. From design reviews and ramp-up alignment to training programs, from sales to service documentation, the 3DSpace provides a durable foundation that supports both daily tasks and long-term initiatives.
With instant3Dhub 3.12, we are introducing initial 3DSpace Management to establish the 3DSpace as a persisted, reusable workspace. You can now configure and persist 3DSpaces as part of your workflows.
We’ve created an example as part of the release and are looking forward to your experiments and experiences with the 3DSpace. If you want to learn more, if we’ve gotten your neurons firing - lets talk!

3DSpace Members, Actions and Roles

As enterprises scale up their use of instant3Dhub, collaboration in the 3DSpace will become dynamic and take different forms, depending on your teams. Teams run global design reviews, remote training, and cross-department workshops. With instant3Dhub 3.12, we are introducing three foundational capabilities to give you the freedom and creativity to manage this collaboration: Members, Member Roles and Member Action. These capabilities bring clarity, structure and efficiency to enterprise 3D CAD collaboration.

Every 3DSpace participant is defined as a Member, represented with default and customizable metadata. This improves transparency during collaboration and makes it easy to understand who is present and how they can contribute.

For developers, the new MemberAPI provides programmatic access to member lists and metadata, enabling tailored workflows and dashboards. Developers can now build role-aware interfaces and adaptive UIs.

Accidental changes or miscommunication can lead to confusion in meetings or projects. To give you a head start in mapping your workflow to the 3DSpace, we are also introducing Member Roles. In this release, they do not differ in behavior but only serve as labels that you can use for dynamic UIs. In the future, we will expand this to define levels of responsibility and permissions. The 3 initial roles are Owners, Editors and Viewers.

Roles are available as part of the MemberAPI and will both streamline existing workflows and power new Use Cases. We’ve designed the system for extensibility so more roles could be introduced in future updates. We’re interested to learn what other roles you might need or if you would prefer the ability to configure custom roles and permissions.

Synchronously Collaborate by Following or Guiding other Members

Being present together in the same 3DSpace is valuable, but alignment matters even more. The new Follow/Unfollow Member Action allows participants to see exactly what another member is looking at. You can use it to e.g. build a “present to all” feature in your application.

For developers, the MemberAPI exposes follow/unfollow functions and events, so custom UIs can show who is following whom. We’re already working on a specialized jump_to_view function that can be used for momentarily jumping to the camera view of a member.

Magic Links: One-Click, Role-Aware Onboarding

Onboarding dozens of stakeholders into a 3DSpace doesn’t have to be time-consuming or complex. With 3DSpace Magic Links, Developers can now generate links that automatically assign the correct role when someone joins. This allows large groups to enter effortlessly with the right role and context instantly.

Early Customer Feedback

“Working together in the 3DSpace is making a lot of preperation and after-work redundant. Everyone gets access to the data in advance and our meetings now flow more efficiently. Follow mode has made our design reviews much smoother. Instead of spending minutes aligning everyone’s view and opinion, we just guide them directly.”
  • Product Owner, Engineering Intelligence for a large Automotive OEM

Introducing Points of Interest: Smarter 3D Collaboration and Orientation

We're introducing POIs so your mechanical & quality engineers can now mark additional information or features like screws, bolts or brackets. If you want to get creative, the same pattern can be applied in service, sales or manufacturing workflows - you choose the setting. POIs are customizable - choose the position, style, color and icon as you seem fit. POIs can be loaded on demand from any source or can be added dynamically in the 3DSpace. Use POI events like "hover" or "click" to build interactions. We’ve created an example as part of the release and are excited to see how you add POIs to your app!

Introducing USD Support

With the latest 3.12 release, instant3Dhub introduces support for Pixar’s Universal Scene Description (USD) format - making it possible to open and explore .usd, .usda, .usdc, and .usdz files right next to CAD or BIM data in one shared 3DSpace.

Until now, USD and CAD content often lived in different tools and environments. With instant3Dhub, you can now explore both formats side by side - interactively, collaboratively, and even in VR.

Now with CATIA Body Node support

With the 3.12 release of instant3Dhub, engineers and product teams can finally explore CATIA Body Leaf Nodes in full detail. Previously, you could only visualize parts at the top level. But now, with Body Node resolution, you can dive into individual solid bodies within a part, explore optional construction/invisible geometry and maintain CATIA metadata and model hierarchy with even higher fidelity.

This update unlocks true structural transparency for CATIA workflows in automotive, manufacturing and more with instant3Dhub.

Other Improvements

  • Introduced support for retrieval of adjacency relations of topological elements
  • Added support for storing XRImage backgrounds along Snapshots
  • Added new MeasurementAPI function measureNormal
  • Added ability to attribute system usage to specific user groups, through the USAGE_GROUP setting or derived from JWT claims
  • Improved loading performance of large structures
  • Improved performance of most MeasurementAPI functions
  • Added support for ghosting and three-colour comparison in remote culling scenarios
  • Added support for dashed and dotted line style Polylines

Updates to our documentation continue

In parallel with 3.12, we’re introducing major updates to our documentation - designed to make it more focused, accessible, and relevant for App Developers and Integrators.

New Landing Page and Navigation

When visiting the documentation, you’ll now be greeted by a new landing page, designed as the central entry point for exploring instant3Dhub’s capabilities.

To make navigation easier, the menu has been adapted to reflect the new structure. From there, you can start navigating through our updated sections:

  • For App Developers - access the comprehensive webvisAPI reference or tutorials.
  • For Integrators - learn about system architecture or instant3Dhub installation.
  • Our Concepts - explore the core principles and architectural pillars that define instant3Dhub.

Announcing AI-Powered Search

Alongside this new structure, we’re announcing an upcoming AI-powered search feature. It will allow you to ask questions like:

  • “Which formats does instant3Dhub support?”
  • “What are 3DSpaces?”

and receive concise, context-aware answers - generated by our large language model.

Getting Started with 3.12

As always, head to our release channel to get the latest images or to our documentation for the full changelog.

We’re excited to see how you will use instant3Dhub 3.12 in your apps. Happy innovating! 🙌

RepositoryDocumentationSupport

March 18, 2026
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Catena‑X goes 3D with Threedy

We built the first prototype—and it’s ready now

At the start of 2025, we developed a working prototype that proves how 3D engineering data can travel through Catena-X aspect models and open instantly in the browser. The demo is available today and shows what’s possible: traceable, governed, and shareable 3D across company lines.

Shaping the standard with industry leaders

Because no 3D standard exists yet in Catena-X, we are actively shaping it together with Mercedes-Benz, Schaeffler, ZF, Bosch, and others in the Catena-X Engineering Working Group. Our shared goal: deliver the first version of a 3D exchange standard by the end of 2025. That milestone will set the foundation for scalable, real-world use cases across the ecosystem.

Future use cases the standard will unlock

Once the 3D standard is in place, industries will be able to enable high-value scenarios across the Catena-X network—especially elevating supplier-OEM collaboration through seamless, standardized data exchange:

  • DMU analysis: check collisions, measurements, and fit without file transfers.
  • Packaging & Space analysis: review packaging constraints in shared live sessions.
  • Design reviews: align stakeholders in-browser and capture decisions in context.
  • Supplier handover: deliver the right geometry at the right fidelity, fully traceable.

instant3Dhub: the building block for 3D in Catena-X

instant3Dhub is positioned as the infrastructure layer that will support the emerging Catena-X 3D standard. It connects directly to backend systems, aligns with aspect models, and streams 3D to any browser in real time. With instant3Dhub and its product extensions like webvisApplication, it provides everything companies need to implement and get started with productive company collaboration use cases—enabling seamless, collaborative 3D workflows right out of the box.This makes it the natural solution building block for future Catena-X use cases.

  • Direct backend integration: stream from where data lives—no exports.
  • Standards-ready: built to align with Catena-X aspect models.
  • Real-time collaboration: share large models live via one link.
  • Enterprise scale: handle assemblies and access rules at speed.

The path ahead

The prototype is here today. The first 3D standard for Catena-X is targeted for the end of 2025. And with instant3Dhub, companies will have the foundation to adopt once, then scale 3D collaboration across programs, suppliers, and tools.

Ready to shape the future of 3D collaboration?

The best way to get involved is to start now:

Let’s build the Catena-X 3D standard once—together—and unlock collaboration at scale.

Hannes Krug is a Product Manager at Threedy, working to improve instant3Dhub and Threedy's product offerings. He operates at the intersection of engineering and developer users, with a particular focus on enhancing CAD and 3D data workflows within instant3Dhub.
March 18, 2026
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